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A Drop Too Many (2005)

Game Image 419cd83f96531da3019653ab2ca460a2_thb.jpg 🔎
Playtime: 0
Min. Age: 0
Players: 4 - 0
Publisher: (Web published)
Designers: Jim Wallman
Artists: (Uncredited)
Mechanics: Storytelling, Cooperative Game

Subtitled "WW2 Coup De Main dialogue game".

Excerpts from the rules:

"This is a form of interactive storytelling around a theme. Sometimes it works, sometimes it doesn't - it depends on whether the players have a consensus of the nature of the story being told - the results vary from the realistic, to the amusing to the downright surreal. Its entirely up to the players."

"You are members of a platoon being landed by glider onto a key target in a secret location. The target is a bridge over a fast-flowing river. Capturing this bridge intact will facilitate the rapid advance of our armies and the inevitable swift conclusion of the war before christmas (as usual)."

"All you need is a large map or terrain model, including a wide river, a bridge, and some trenches, building and bunkers. Counter or figures representing the troops involved, plus loads of spare enemy troops and vehicles to be brought in as the story develops."



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The game was also published under these names: A Drop Too Many

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ag.gameitem.lastUpdated: 2025-04-21 04:15:57.584