Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules (1992)
Playtime: 0
Min. Age: 12
Players: 2
Publisher: Tabletop Games
Designers: Bruce Rea Taylor, Bob Connor
Artists: Unknown
Mechanics: Scenario / Mission / Campaign Game, Simulation
Min. Age: 12
Players: 2
Publisher: Tabletop Games
Designers: Bruce Rea Taylor, Bob Connor
Artists: Unknown
Mechanics: Scenario / Mission / Campaign Game, Simulation
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'Modern Equipment Handbook Part One: Equipment specifications and point values for Challenger 2000 rules
Covers Tanks, Tank Destroyers, Infantry & Fire Support Vehicles, Reconnaissance Vehicles, and Anti-Tank Guided Weapons
- user description
Covers Tanks, Tank Destroyers, Infantry & Fire Support Vehicles, Reconnaissance Vehicles, and Anti-Tank Guided Weapons
- user description
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Modern Equipment Handbook: Part One – Equipment specifications and point values for Challenger 2000 rules
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ag.gameitem.lastUpdated: 2025-04-22 18:30:30.718