Μονοκράτορας (1992)
Tempo de Jogo: 30
Idade Mín.: 10
Jogadores: 2 - 4
Editora: MIKA
Designer: D. Karavias
Künstler: D. Karavias
Mechaniken: Tile Placement, Dice Rolling, Variable Player Powers, Chit-Pull System, Open Drafting, Rock-Paper-Scissors, Modular Board, Area Movement
Idade Mín.: 10
Jogadores: 2 - 4
Editora: MIKA
Designer: D. Karavias
Künstler: D. Karavias
Mechaniken: Tile Placement, Dice Rolling, Variable Player Powers, Chit-Pull System, Open Drafting, Rock-Paper-Scissors, Modular Board, Area Movement
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User summary
MONOKRATORAS (Greek for Monocrat) is an apparently unlicensed copy of the classic game Dungeon Quest, originally Drakborgen, but with distinctly fewer cards and room tiles. The art is blatantly copied off Jeppsson's original illustrations that were used in the Scandinavian and German editions of the game.
The players guide courageous Fighters who dare to face the horror of the inviolated Tower of the Wizard. The Fighters have different abilities and skills and the mission of the players is to guide them through the chambers, the corridors and the dungeons of the Castle so that they reach the Treasury at the center of the board, and then help them escape before the sun sets. The one who makes it out of the Tower alive having the most treasure wins the game and becomes the MONOKRATORAS of the entire area.
At the end of the rule book it states that the game was created originally by D. Karavias, which is quite obviously a lie.
MONOKRATORAS (Greek for Monocrat) is an apparently unlicensed copy of the classic game Dungeon Quest, originally Drakborgen, but with distinctly fewer cards and room tiles. The art is blatantly copied off Jeppsson's original illustrations that were used in the Scandinavian and German editions of the game.
The players guide courageous Fighters who dare to face the horror of the inviolated Tower of the Wizard. The Fighters have different abilities and skills and the mission of the players is to guide them through the chambers, the corridors and the dungeons of the Castle so that they reach the Treasury at the center of the board, and then help them escape before the sun sets. The one who makes it out of the Tower alive having the most treasure wins the game and becomes the MONOKRATORAS of the entire area.
At the end of the rule book it states that the game was created originally by D. Karavias, which is quite obviously a lie.
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ag.gameitem.lastUpdated: 2025-04-20 15:04:35.372