Canyon (1997)

ag.gameitem.AGID:
Playtime: 45
Min. Age: 10
Number of Players:
3 - 6
ag.gameitem.publisher:
Rio Grande Games,
ABACUSSPIELE,
Grünspan-Spiele
Designers:
Frederick A. Herschler
Artists:
Franz Vohwinkel
Mechanics:
Predictive Bid,
Betting and Bluffing,
Trick-taking,
Grid Movement
Beschreibung
Canyon is a trick-taking game in which players try to predict exactly how many tricks they will take. The number of cards in a hand increases and then decreases in size. A correct prediction gives your marker movement points around a scoring track depicted on a river in a canyon, whose main feature of interest is a section of "rapids" near the finish line where your marker will be "caught in the current" and sent back a few spaces if you go too many hands without a correct prediction.
Re-implements:
Bid & Bluff
Expanded by:
Grand Canyon
Canyon is a trick-taking game in which players try to predict exactly how many tricks they will take. The number of cards in a hand increases and then decreases in size. A correct prediction gives your marker movement points around a scoring track depicted on a river in a canyon, whose main feature of interest is a section of "rapids" near the finish line where your marker will be "caught in the current" and sent back a few spaces if you go too many hands without a correct prediction.
Re-implements:
Bid & Bluff
Expanded by:
Grand Canyon
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-25 01:44:03.371