Operation Cobra (2009)

ag.gameitem.AGID:
Playtime: 180
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
Bounding Fire Productions
Designers:
(Uncredited)
Artists:
Unknown
Mechanics:
Hexagon Grid,
Secret Unit Deployment,
Simulation,
Modular Board,
Dice Rolling
Beschreibung
An expansion for the Advanced Squad Leader system, this module offers additional scenarios for Beyond the Beachhead 2.
This is an expansion for Advance Squad Leader, not a stand-alone game. You will need ASL rules and modules and Beyond the Beachhead 2.
This expansion module requires: Beyond the Beachhead 2, Beyond Valor: ASL Module 1, Yanks: ASL Module 3, West of Alamein: ASL Module 5 or For King and Country: ASL module 5a, Pegasus Bridge: ASL Historical Module 4, Kampfgruppe Peiper II: ASL Historical Module 3, The Last Hurrah: ASL Module 6, Doomed Battalions: ASL Module 11, A Bridge Too Far: ASL Historical Module 6 and boards 6, 24, 42 and 46 to play.
An expansion for the Advanced Squad Leader system, this module offers additional scenarios for Beyond the Beachhead 2.
This is an expansion for Advance Squad Leader, not a stand-alone game. You will need ASL rules and modules and Beyond the Beachhead 2.
This expansion module requires: Beyond the Beachhead 2, Beyond Valor: ASL Module 1, Yanks: ASL Module 3, West of Alamein: ASL Module 5 or For King and Country: ASL module 5a, Pegasus Bridge: ASL Historical Module 4, Kampfgruppe Peiper II: ASL Historical Module 3, The Last Hurrah: ASL Module 6, Doomed Battalions: ASL Module 11, A Bridge Too Far: ASL Historical Module 6 and boards 6, 24, 42 and 46 to play.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-20 16:33:07.01