Video Game Champion (2023)
Tempo di Gioco: 90
Età Min.: 14
Giocatori: 2 - 5
Editore: Arcane Wonders, TackTurn, Maldito Games, Patrick Matheus Games, Calamity Games
Designer: André Luiz Silva Negrão, Patrick Matheus
Artisti: Marcelo Bastos, Amanda Duarte, Ivan Inagaki, Raqsonu Duhu, Michel Gomes, Thiago Richau, Marcelo Rahsdra, Renato Leôncio, Gustavo Lima, João Vagner, Marcela Freire, Jessé Suursso, Lucas Torquato, Ernanda Souza, Rodrigo Camilo Alves De Almeida, Patrick Matheus, Harumi Namba, Tamie Gadelha, Limetown Studios, Filipe Laurentino, Maxime Moulins, Raphael Massarani, Natalia Bacetti, Yan Kyohara, Marília Gomes
Meccaniche: Set Collection, Hand Management
Età Min.: 14
Giocatori: 2 - 5
Editore: Arcane Wonders, TackTurn, Maldito Games, Patrick Matheus Games, Calamity Games
Designer: André Luiz Silva Negrão, Patrick Matheus
Artisti: Marcelo Bastos, Amanda Duarte, Ivan Inagaki, Raqsonu Duhu, Michel Gomes, Thiago Richau, Marcelo Rahsdra, Renato Leôncio, Gustavo Lima, João Vagner, Marcela Freire, Jessé Suursso, Lucas Torquato, Ernanda Souza, Rodrigo Camilo Alves De Almeida, Patrick Matheus, Harumi Namba, Tamie Gadelha, Limetown Studios, Filipe Laurentino, Maxime Moulins, Raphael Massarani, Natalia Bacetti, Yan Kyohara, Marília Gomes
Meccaniche: Set Collection, Hand Management
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Description from the designer:
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
90s ; Explosion of 16 bits Video Games era in the world.
Time when the greatest dream of childhood was to be The Video Game Champion!
In Video Game Champion, players are transported to the nostalgic setting of the early 1990s, where they step into the shoes of children balancing multiple activities such as earning pocket money, studying, and immersing themselves in the captivating world of 16-BIT gaming. From flipping through video game magazines to renting games, asking your parents for gifts and spending hours pushing buttons, the game captures the essence of that era.
Mechanically, players navigate through the game by strategically selecting chips from an Action Grid, each activating a corresponding action effect from the column or line. The challenge lies in managing resources like money, button chips and "I owe you" chips, adding depth to decision-making as players strive to maximize their points through completing games with Poker-style chip combinations, exploring new releases, and accomplishing various mission objectives unique to each playthrough.
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Il gioco è stato pubblicato anche con questi nomi:
Video Game Champion ,
O Bom do Videogame
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ag.gameitem.lastUpdated: 2025-07-01 13:53:21.697