Army Group Narwa (2012)
Playtime: 480
Min. Age: 12
Players: 1 - 2
Publisher: Kokusai-Tsushin Co., Ltd. (国際通信社), Three Crowns Games
Designers: Stefan Ekström
Artists: Stefan Ekström
Mechanics: Chit-Pull System, Dice Rolling, Hexagon Grid
Min. Age: 12
Players: 1 - 2
Publisher: Kokusai-Tsushin Co., Ltd. (国際通信社), Three Crowns Games
Designers: Stefan Ekström
Artists: Stefan Ekström
Mechanics: Chit-Pull System, Dice Rolling, Hexagon Grid
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As a continuation of the Leningrad–Novgorod Offensive of January 1944, the Soviet Estonian operation pushed the front westward to the Narva River, aiming to thrust deep into Estonia. Stalin's main strategic goal was a quick recovery of
Estonia as a base for air and seaborne attacks against Finland and an invasion of East Prussia.
The German answer was a stout defence for the possession of the strategically important Narva Isthmus.
Army Group Narwa™ is a board game depicting this event in time.….
The Soviet units established a number of bridgeheads on the opposite bank of the river in February. Subsequent attempts failed to expand their toehold. German counter attacks annihilated the bridgeheads to the north of Narva and reduced the bridgehead south of the town, stabilizing the front until July 1944.
Army Group Narwa™ covers the first three months of the Narva Bridgehead campaign where each turn represents one week.
Army Group Narwa™ is taught in 30 minutes and easy to digest yet a challenge even for the more experienced players. It is built around the same system of rules that shaped Plan West, Königsberg '45 and Stargard Solstice.
The game utilizes a chit-pull system telling you which armies to move.
Game components:
- Book-case box
- 70 x 50 cm map (28 x 20 in)
- 300 die-cut counters
- Game rules
- 2 dice
Estonia as a base for air and seaborne attacks against Finland and an invasion of East Prussia.
The German answer was a stout defence for the possession of the strategically important Narva Isthmus.
Army Group Narwa™ is a board game depicting this event in time.….
The Soviet units established a number of bridgeheads on the opposite bank of the river in February. Subsequent attempts failed to expand their toehold. German counter attacks annihilated the bridgeheads to the north of Narva and reduced the bridgehead south of the town, stabilizing the front until July 1944.
Army Group Narwa™ covers the first three months of the Narva Bridgehead campaign where each turn represents one week.
Army Group Narwa™ is taught in 30 minutes and easy to digest yet a challenge even for the more experienced players. It is built around the same system of rules that shaped Plan West, Königsberg '45 and Stargard Solstice.
The game utilizes a chit-pull system telling you which armies to move.
Game components:
- Book-case box
- 70 x 50 cm map (28 x 20 in)
- 300 die-cut counters
- Game rules
- 2 dice
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The game was also published under these names:
Army Group Narwa ,
Army Group Narva: Fight without mercy
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ag.gameitem.lastUpdated: 2025-06-30 02:10:29.712