Moolah Island (2014)
Playtime: 120
Min. Age: 12
Players: 3 - 5
Publisher: (Self-Published)
Designers: Michal Piotrowski
Artists: Patrycja Jaszczak
Mechanics: Auction / Bidding
Min. Age: 12
Players: 3 - 5
Publisher: (Self-Published)
Designers: Michal Piotrowski
Artists: Patrycja Jaszczak
Mechanics: Auction / Bidding
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The adventure begins when, after becoming shipwrecked on a desert island, the delegates to the World Economic Convention begin to set up the foundations for a new civilization. To support the development of the budding economy (or “contrary to common sense” - as the opponents would have it), the castaways introduce a micro-version of a Modern Economic System on the island.
The players will run their businesses, trade commodities on the exchange and take out loans, forcing the island’s bank to create new money and pump it into Moolah island’s economic bloodstream.
Will it lead to an economic boom and general prosperity or to a spectacular fall of the island’s civilisation?
The castaways will work as farmers or artisans producing four basic commodities:
fields
crops
tools
luxury goods
The commodities will serve to satisfy their own needs, to increase their production capacity or to trade on the island’s exchange. To make trading possible, the castaways have created their own currency, which they have also named Moolah, after the name of the island, and set up a bank whose task is to keep moolah in the island’s economic circulation by giving loans.
The object of the game is winning the Celebrity Cup for three years in a row. The cup goes to the player who has accumulated the greatest number of luxury goods.
The players will run their businesses, trade commodities on the exchange and take out loans, forcing the island’s bank to create new money and pump it into Moolah island’s economic bloodstream.
Will it lead to an economic boom and general prosperity or to a spectacular fall of the island’s civilisation?
The castaways will work as farmers or artisans producing four basic commodities:
fields
crops
tools
luxury goods
The commodities will serve to satisfy their own needs, to increase their production capacity or to trade on the island’s exchange. To make trading possible, the castaways have created their own currency, which they have also named Moolah, after the name of the island, and set up a bank whose task is to keep moolah in the island’s economic circulation by giving loans.
The object of the game is winning the Celebrity Cup for three years in a row. The cup goes to the player who has accumulated the greatest number of luxury goods.
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The game was also published under these names:
Mamona ,
Moolah Island
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ag.gameitem.lastUpdated: 2025-06-15 04:50:53.272