1918: Storm in the West (1992)

Game Image 419cd83f975da173019764af5a800a05_thb.jpg 🔎
Playtime: 240
Min. Age: 12
Players: 2
Publisher: XTR Corp, Kokusai-Tsushin Co., Ltd. (国際通信社)
Designers: Ted Raicer
Artists: Larry Hoffman
Mechanics: Hexagon Grid, Dice Rolling, Ratio / Combat Results Table

"1918: Storm in the West" is a two-player wargame that simulates the last nine months of the Great War on the Western front, from the German Stosstruppen-led offensives of the spring, to the final allied "Big Push" in the fall. Players step into the shoes of the military high command of their nation or Alliance.

The German player at first must attempt to gain ground, perhaps even knocking the Allies out, through offensive action, before going over to a defense strong enough to contain the enemy counteroffensive. The Allied player must grimly hold against the Teutonic onslaught, then counterattack and push them back far enough to break Germany's will to fight.

Originally published in Command magazine #16 May-Jun 1992

Contents:

Rules
Map
163 counters




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The game was also published under these names: 1918: Storm in the West

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ag.gameitem.lastUpdated: 2025-06-13 19:43:01.54