Rise to Glory (0)
Tempo di Gioco: 360
Età Min.: 12
Giocatori: 3 - 5
Editore: (Looking for a publisher)
Designer: Amaury Laporte
Artisti: Racknar Teyssier
Meccaniche: End Game Bonuses, Set Collection, Negotiation, Tech Trees / Tech Tracks, Income, Trading, Auction: Sealed Bid, Area Movement, Turn Order: Stat-Based, Movement Points, Dice Rolling, Modular Board, Events, Variable Player Powers
Età Min.: 12
Giocatori: 3 - 5
Editore: (Looking for a publisher)
Designer: Amaury Laporte
Artisti: Racknar Teyssier
Meccaniche: End Game Bonuses, Set Collection, Negotiation, Tech Trees / Tech Tracks, Income, Trading, Auction: Sealed Bid, Area Movement, Turn Order: Stat-Based, Movement Points, Dice Rolling, Modular Board, Events, Variable Player Powers
Mostra Descrizione Mostra Commenti Andamento Prezzi
Rise to Glory is a civilization-building game in which players explore a random map and compete to earn the most glory by researching technologies, building wonders, conquering cites, acquiring great artworks, and launching a starship.
Players bid for technologies, trade resources and buildings, and pay each other royalties to build units. They can wage war or join forces against other players, barbarians, or pirates.
What makes Rise to Glory different and unique?
Epic feel as players develop technologies and deploy big armies.
Random map that players gradually unveil and explore.
Straightforward mechanics (minimal fuss, maximum fun!).
Extensive player interactions (bidding, trading, fighting...).
Balanced game system that keeps all players engaged (no elimination).
Barbarians & pirates to spice things up—hordes can be unleashed!
Player differentiation with leaders, wonders, unit levels....
Engaging combat system with surprise attacks and alliances.
Random events that can be player-specific or affect all players.
Extensively play-tested over many years.
—description from the designer
Players bid for technologies, trade resources and buildings, and pay each other royalties to build units. They can wage war or join forces against other players, barbarians, or pirates.
What makes Rise to Glory different and unique?
Epic feel as players develop technologies and deploy big armies.
Random map that players gradually unveil and explore.
Straightforward mechanics (minimal fuss, maximum fun!).
Extensive player interactions (bidding, trading, fighting...).
Balanced game system that keeps all players engaged (no elimination).
Barbarians & pirates to spice things up—hordes can be unleashed!
Player differentiation with leaders, wonders, unit levels....
Engaging combat system with surprise attacks and alliances.
Random events that can be player-specific or affect all players.
Extensively play-tested over many years.
—description from the designer
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ag.gameitem.lastUpdated: 2025-06-03 12:09:20.993