The Goblin Hills: A New Campaign for Five Leagues From the Borderlands (2018)
Speeltijd: 0
Min. Leeftijd: 13
Spelers: 1
Uitgever: Nordic Weasel Games
Ontwerpers: Ivan Sorensen
Kunstenaars: Onbekend
Mechanismen: Solo / Solitaire Game, Scenario / Mission / Campaign Game, Dice Rolling, Measurement Movement
Min. Leeftijd: 13
Spelers: 1
Uitgever: Nordic Weasel Games
Ontwerpers: Ivan Sorensen
Kunstenaars: Onbekend
Mechanismen: Solo / Solitaire Game, Scenario / Mission / Campaign Game, Dice Rolling, Measurement Movement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
On the road down to the village, you admired the scenery: Majestic mountains and wind- blasted crags overlooking a fierce, rugged wilderness with tiny specks of civilization scattered throughout.
Arriving in town, you noticed the tense, fearful looks in the eyes of the locals. Militia men, too old or too young, clutch their spears while patrolling the palisades.
As you ask around, the villagers whisper one word in response:
“Goblin”
* * * *
In this brand new campaign for the Five Leagues solo battle game, you are tasked with defending a village from raids of blood-drunk goblins.
As you turn the tide of battle, you must track down their lair and venture into the dark to crush the rotten heart.
Facing barbed arrows, goblin-venom and sorceries, you will have allies fighting on your side to even the odds, offering a chance for large skirmishes with a dozen or so combatants on each side.
As you progress, you will acquire new treasures as rewards, including vile goblin weapons, and learn unique skills obtainable only through this campaign.
As always, we include options to tailor the game, including 6 variant goblin types and "players choice" options for customization.
* * * *
This product requires a copy of the Five Leagues rules to use.
It is intended for a war band with some experience under its wings and can be played as part of any long-running campaign along with the core rules experience and Dark Woods of Winter.
—description from the publisher
Arriving in town, you noticed the tense, fearful looks in the eyes of the locals. Militia men, too old or too young, clutch their spears while patrolling the palisades.
As you ask around, the villagers whisper one word in response:
“Goblin”
* * * *
In this brand new campaign for the Five Leagues solo battle game, you are tasked with defending a village from raids of blood-drunk goblins.
As you turn the tide of battle, you must track down their lair and venture into the dark to crush the rotten heart.
Facing barbed arrows, goblin-venom and sorceries, you will have allies fighting on your side to even the odds, offering a chance for large skirmishes with a dozen or so combatants on each side.
As you progress, you will acquire new treasures as rewards, including vile goblin weapons, and learn unique skills obtainable only through this campaign.
As always, we include options to tailor the game, including 6 variant goblin types and "players choice" options for customization.
* * * *
This product requires a copy of the Five Leagues rules to use.
It is intended for a war band with some experience under its wings and can be played as part of any long-running campaign along with the core rules experience and Dark Woods of Winter.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-06-01 18:47:13.43