Windhoek: Campaigns in Southwest Africa 1914-15 (2018)
Tiempo de Juego: 0
Edad Mínima: 0
Jugadores: 1 - 2
Editor: Decision Games (I)
Diseñadores: Joseph Miranda
Artistas: Nadir Elfarra
Mecánicas: Dice Rolling, Hexagon Grid
Edad Mínima: 0
Jugadores: 1 - 2
Editor: Decision Games (I)
Diseñadores: Joseph Miranda
Artistas: Nadir Elfarra
Mecánicas: Dice Rolling, Hexagon Grid
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Description from the publisher:
Windhoek is a wargame of the campaign in which British Empire forces, mainly from the Union of South Africa, conquered the German colony of Southwest Africa. In the original campaign, the British won within ten months, but the campaign could have gone differently, as von Lettow-Vorbeck demonstrated in German East Africa. This is a two-player game, in which one side commands the Germans, and the other Allied forces (including South Africa, British and Portuguese colonial). The Allied player must win the game quickly, while the Germans win by delaying the Allies beyond the historical time frame. The central game mechanism is Action Points (AP). These are a quantification of each side's command and logistical capabilities. Players expend AP to recruit units and conduct various military operations. The game has two levels: The Standard Rules, which give a quick wargame, and the Advanced Rules, which give more realism and complexity. Windhoek includes 176 5/8 inch counters and a 22 x 34” map with each hex representing approximately 25 miles .
S&T #313, Nov-Dec 2018
Windhoek is a wargame of the campaign in which British Empire forces, mainly from the Union of South Africa, conquered the German colony of Southwest Africa. In the original campaign, the British won within ten months, but the campaign could have gone differently, as von Lettow-Vorbeck demonstrated in German East Africa. This is a two-player game, in which one side commands the Germans, and the other Allied forces (including South Africa, British and Portuguese colonial). The Allied player must win the game quickly, while the Germans win by delaying the Allies beyond the historical time frame. The central game mechanism is Action Points (AP). These are a quantification of each side's command and logistical capabilities. Players expend AP to recruit units and conduct various military operations. The game has two levels: The Standard Rules, which give a quick wargame, and the Advanced Rules, which give more realism and complexity. Windhoek includes 176 5/8 inch counters and a 22 x 34” map with each hex representing approximately 25 miles .
S&T #313, Nov-Dec 2018
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ag.gameitem.lastUpdated: 2025-06-01 14:00:00.104