Mythic Americas: Warlords of Erehwon Rulebook (2020)
Playtime: 0
Min. Age: 12
Players: 2 - 6
Publisher: Warlord Games
Designers: Unknown
Artists: Unknown
Mechanics: Simulation, Dice Rolling, Measurement Movement, Scenario / Mission / Campaign Game
Min. Age: 12
Players: 2 - 6
Publisher: Warlord Games
Designers: Unknown
Artists: Unknown
Mechanics: Simulation, Dice Rolling, Measurement Movement, Scenario / Mission / Campaign Game
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The Mythic Americas version of Warlords of Erehwon still keeps at its heart a singular objective in mind – to allow for fast-paced and exciting miniature battles upon a standard-sized table between rival forces known as Warbands. A Warband represents your own band of warriors – courageous humans, blood-thirsty monsters, legendary heroes, and mythological entities from the depths of the darkest myths.
Mythic Americas: Warlords of Erehwon provides a new multi-level, scenario-driven approach to your games. This approach offers plenty of opportunities to reward tactical play, but at the same time keeps things manageable in terms of the size of forces and space required. The game still uses ten-sided and Order dice, making for a game with mechanical depth and considerable adaptability. The Order dice test system, at the mechanical core of Mythic Americas, and an extremely balanced rules set offers Warband leaders great tactical freedom, but the game still offers lots of opportunity for fate and chance to have a say in the outcome of your battles. But, every experienced general throughout the ages knows that fate and chance will test even the most ingenious battle plan!
This is The Way.
The rulebook contains all the rules you need to get playing, a wealth of scenarios and four full army lists for the Tribal Nations, The Aztecs, The Mayans, and The Incas. It also includes background with tactical tips and painting tips for each of the four warbands.
—description from publisher's website
Mythic Americas: Warlords of Erehwon provides a new multi-level, scenario-driven approach to your games. This approach offers plenty of opportunities to reward tactical play, but at the same time keeps things manageable in terms of the size of forces and space required. The game still uses ten-sided and Order dice, making for a game with mechanical depth and considerable adaptability. The Order dice test system, at the mechanical core of Mythic Americas, and an extremely balanced rules set offers Warband leaders great tactical freedom, but the game still offers lots of opportunity for fate and chance to have a say in the outcome of your battles. But, every experienced general throughout the ages knows that fate and chance will test even the most ingenious battle plan!
This is The Way.
The rulebook contains all the rules you need to get playing, a wealth of scenarios and four full army lists for the Tribal Nations, The Aztecs, The Mayans, and The Incas. It also includes background with tactical tips and painting tips for each of the four warbands.
—description from publisher's website
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ag.gameitem.lastUpdated: 2025-06-07 15:34:48.783