Vikings (2007)

Game Image 419cd83f9724e664019724f4a5b9002c_thb.jpg 🔎
Playtime: 60
Min. Age: 10
Players: 2 - 4
Publisher: Albi, MINDOK, Z-Man Games, Hans im Glück, Filosofia Éditions, Smart Ltd, Rio Grande Games
Designers: Michael Kiesling
Artists: Michael Menzel, Harald Lieske
Mechanics: Victory Points as a Resource, Income, Rondel, Tile Placement, Auction / Bidding

Vikings is a fast economic game. Despite the nominal "Viking" theme, no actual exploration or pillaging is involved.

The resources in the game consist of coins and several types of ship tiles, island tiles and meeples. In each of 6 rounds, a random set of 12 tiles and 12 meeples becomes available. Players take turns buying and placing pairs of meeples and tiles. There is no direct player interaction, only indirect contention for resources during the buying phase.

The most unusual aspect of the game is the pricing wheel, which pairs meeples with tiles and sets their prices.



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ag.gameitem.lastUpdated: 2025-06-05 19:47:51.111