ASL Action Pack #4: Normandy 1944 (2008)
Tiempo de Juego: 240
Edad Mínima: 0
Jugadores: 2
Editor: Multi-Man Publishing
Diseñadores: Ian Daglish, Chas Argent, Pete Shelling
Artistas: Nicolás Eskubi, Kurt Miller
Mecánicas: Hexagon Grid
Edad Mínima: 0
Jugadores: 2
Editor: Multi-Man Publishing
Diseñadores: Ian Daglish, Chas Argent, Pete Shelling
Artistas: Nicolás Eskubi, Kurt Miller
Mecánicas: Hexagon Grid
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(from MMP's website and user's description:)
ASL Action Pack #4 – Normandy 1944 is a scenario bundle featuring action in the bocage country of Normandy after the D-Day invasion. The scenarios represent a wide variety of situations involving German, American, British and Polish forces. In addition to three new mapboards (53, 54 and 55), AP4 also comes with revised rules pages B9 and B10 which have been greatly expanded with clarifications and new examples of play covering Wall Advantage and Bocage.
ASL Action Pack #4 – Normandy 1944 contains:
12 ASL scenarios
3 ASL 'starter kit-style' geomorphic mapboards (53, 54, 55)
Revised rules pages B9 & B10 (2nd edition)
Scenario list:
AP29 – Raff’s Dilemma – 7 turns, 6 June, Les Forges, France
AP30 – Not Apt to Drag Feet - 8 turns, 7 June, Ste.-Mere Eglise, France
AP31 – First Cristot – 5.5 turns, 11 June, Cristot, France
AP32 – Second Crack at Caumont - 6 turns, 13 June, Caumont l’Evente, France
AP33 – Second Cristot – 7.5 turns, 16 June, Cristot, France
AP34 – Bocage Blockage - 6 turns, 17 June, Trevieres, France
AP35 – A Lesson for Lehr - 7.5 turns, 11 July, le Desert, France
AP36 – Take a Bath - 8 turns, 31 July, Torigni-sur-Vire, France
AP37 – Apples to Apples – 6.5 turns, 4 August, St. Sever Calvados, France
AP38 – Infiltrators - 8 turns, 4 August, Burcy, France
AP39 – Old Hickory – 7 turns, 7 August, Mortain, France
AP40 – The Head of the Mace – 4.5 turns, 20 August, Mt. Ormel, France
ASL modules needed:
Beyond Valor: ASL Module 1
Yanks: ASL Module 3
Code of Bushido
Croix de Guerre
Doomed Battalions
ASL Action Pack #4 – Normandy 1944 is a scenario bundle featuring action in the bocage country of Normandy after the D-Day invasion. The scenarios represent a wide variety of situations involving German, American, British and Polish forces. In addition to three new mapboards (53, 54 and 55), AP4 also comes with revised rules pages B9 and B10 which have been greatly expanded with clarifications and new examples of play covering Wall Advantage and Bocage.
ASL Action Pack #4 – Normandy 1944 contains:
12 ASL scenarios
3 ASL 'starter kit-style' geomorphic mapboards (53, 54, 55)
Revised rules pages B9 & B10 (2nd edition)
Scenario list:
AP29 – Raff’s Dilemma – 7 turns, 6 June, Les Forges, France
AP30 – Not Apt to Drag Feet - 8 turns, 7 June, Ste.-Mere Eglise, France
AP31 – First Cristot – 5.5 turns, 11 June, Cristot, France
AP32 – Second Crack at Caumont - 6 turns, 13 June, Caumont l’Evente, France
AP33 – Second Cristot – 7.5 turns, 16 June, Cristot, France
AP34 – Bocage Blockage - 6 turns, 17 June, Trevieres, France
AP35 – A Lesson for Lehr - 7.5 turns, 11 July, le Desert, France
AP36 – Take a Bath - 8 turns, 31 July, Torigni-sur-Vire, France
AP37 – Apples to Apples – 6.5 turns, 4 August, St. Sever Calvados, France
AP38 – Infiltrators - 8 turns, 4 August, Burcy, France
AP39 – Old Hickory – 7 turns, 7 August, Mortain, France
AP40 – The Head of the Mace – 4.5 turns, 20 August, Mt. Ormel, France
ASL modules needed:
Beyond Valor: ASL Module 1
Yanks: ASL Module 3
Code of Bushido
Croix de Guerre
Doomed Battalions
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ag.gameitem.lastUpdated: 2025-05-30 10:56:51.042