8th Army: Operation Crusader – The Winter Battles for Tobruk, 1941 (1984)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社)
Designers: Frank Chadwick
Artists: Paul Richard "Rich" Banner, Chris Purcell, David R. Deitrick
Mechanics: Hexagon Grid, Hidden Movement, Events, Simulation, Movement Points, Grid Movement, Dice Rolling, Secret Unit Deployment
Min. Age: 12
Players: 2
Publisher: Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社)
Designers: Frank Chadwick
Artists: Paul Richard "Rich" Banner, Chris Purcell, David R. Deitrick
Mechanics: Hexagon Grid, Hidden Movement, Events, Simulation, Movement Points, Grid Movement, Dice Rolling, Secret Unit Deployment
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8th Army: Operation Crusader - The Winter Battles for Tobruk, 1941, uses battalion/regiment scale units, the game depicts British attempts to relieve the Commonwealth garrison at Tobruk.
8th Army was one of three "double-blind" land warfare wargames released by GDW in the eighties. The game system used two maps so that both players were "in the dark" as to the disposition of the opposing forces at the start of the game. The game system does not require a referee, but instead relies on the honor system.
Also published in Command Magazine Japan #53 in 2003.
8th Army was one of three "double-blind" land warfare wargames released by GDW in the eighties. The game system used two maps so that both players were "in the dark" as to the disposition of the opposing forces at the start of the game. The game system does not require a referee, but instead relies on the honor system.
Also published in Command Magazine Japan #53 in 2003.
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ag.gameitem.lastUpdated: 2025-05-28 02:36:21.961