Air Charter (1970)
Playtime: 45
Min. Age: 10
Players: 2 - 4
Publisher: Waddingtons
Designers: (Uncredited)
Artists: Unknown
Mechanics: Point to Point Movement, Pick-up and Deliver, Events, Roll / Spin and Move, Dice Rolling
Min. Age: 10
Players: 2 - 4
Publisher: Waddingtons
Designers: (Uncredited)
Artists: Unknown
Mechanics: Point to Point Movement, Pick-up and Deliver, Events, Roll / Spin and Move, Dice Rolling
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Designed by John King whilst stationed at RAF Topcliffe, 1970. Players represent competing air-freight companies shuttling cargoes between airfields in northern Australia and S.E. Asia.
Movement is basically roll a die and move but (simple) rules for air-lanes, airfield circuits, load sizes and fuel consumption add interest and require some planning. The 'basic' game covers just these aspects. The 'full' game has additional freight rules and players have to compete for cargoes and the important fuel-supply franchises.
Movement is basically roll a die and move but (simple) rules for air-lanes, airfield circuits, load sizes and fuel consumption add interest and require some planning. The 'basic' game covers just these aspects. The 'full' game has additional freight rules and players have to compete for cargoes and the important fuel-supply franchises.
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ag.gameitem.lastUpdated: 2025-05-26 10:10:09.619