Monomyth (2022)
Temps de jeu: 90
Age min.: 12
Joueurs: 3 - 6
Editeur: Poncho Games Argentina, (Self-Published)
Concepteurs: Pablo Guevara
Artistes: Pablo Guevara
Mécaniques: Deck, Bag, and Pool Building, Campaign / Battle Card Driven
Age min.: 12
Joueurs: 3 - 6
Editeur: Poncho Games Argentina, (Self-Published)
Concepteurs: Pablo Guevara
Artistes: Pablo Guevara
Mécaniques: Deck, Bag, and Pool Building, Campaign / Battle Card Driven
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Monomyth, the Hero's journey. A fantastic adventure where a group of adventurers will seek to face fantastic beasts that are recognized as the greatest heroes in history. A deck building game where we will be building our future fighting together (or not) against everything that faces us.
The game consist in players that choose their Champions for a great variety. Each one has it's owns skills an abilities. Each on has a set of initial deck of movements (Protection and attacking).
Minimum 3 players. The Setup is made buy two others decks of cards (enemies and situations/places). On the player turns, 1 Monster card and 1 situation/places card is Show. The cards show the enemies's handicap, the initial deck that this one has, and the situation/place will make a Stronger or a weaker enemy.
The player in the turn decide to offer to others players that someone joins him in this particular adventure sharing the prizes that the enemy offers (Victory points and treasures).
The negotiation begins and only one player could join him. The other one Will act as the Enemy, moving it by him.
The winner will be the player that hits an amount of Victory Points previously defined.
—description from the designer
The game consist in players that choose their Champions for a great variety. Each one has it's owns skills an abilities. Each on has a set of initial deck of movements (Protection and attacking).
Minimum 3 players. The Setup is made buy two others decks of cards (enemies and situations/places). On the player turns, 1 Monster card and 1 situation/places card is Show. The cards show the enemies's handicap, the initial deck that this one has, and the situation/place will make a Stronger or a weaker enemy.
The player in the turn decide to offer to others players that someone joins him in this particular adventure sharing the prizes that the enemy offers (Victory points and treasures).
The negotiation begins and only one player could join him. The other one Will act as the Enemy, moving it by him.
The winner will be the player that hits an amount of Victory Points previously defined.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-21 20:29:34.699