Boots & Saddles: Air Cavalry in the 80's (1984)
Speeltijd: 720
Min. Leeftijd: 12
Spelers: 2
Uitgever: Game Designers' Workshop (GDW Games), Hobby Japan
Designers: Frank Chadwick
Artists: Barbie Pratt, Paul Richard "Rich" Banner, David R. Deitrick
Mechanics: Hexagon Grid, Modular Board, Scenario / Mission / Campaign Game, Movement Points, Dice Rolling, Three Dimensional Movement, Grid Movement, Line of Sight, Ratio / Combat Results Table, Simulation
Min. Leeftijd: 12
Spelers: 2
Uitgever: Game Designers' Workshop (GDW Games), Hobby Japan
Designers: Frank Chadwick
Artists: Barbie Pratt, Paul Richard "Rich" Banner, David R. Deitrick
Mechanics: Hexagon Grid, Modular Board, Scenario / Mission / Campaign Game, Movement Points, Dice Rolling, Three Dimensional Movement, Grid Movement, Line of Sight, Ratio / Combat Results Table, Simulation
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Boots & Saddles: Air Cavalry in the 80's, is the second Assault Series Tactical level board-wargame. It could be played as a stand alone game, or in combination with the other games/modules in the series. Boots & Saddles added rules for helicopters and air defense weapons. The game uses 250 meter hexes, 5 minute turns, and platoon/section sized units.
"In order to simulate the modern battlefield on a tactical level, a game must cover both hardware and the human element in detail. Assault includes all the latest technology from Chobham armor to Copperhead, as well as simple but realistic command control and morale rules."
Game Content:
Three countersheets (480 5/8" counters)
Two 17 x 22" maps (Assault Series Maps C & D)
One 6 page additional rules booklet
One 16 page series rulebook
Two 4 page scenario booklets
One 4 page Briefing Folder
Eleven player aid charts
One Decimal Dice
One Erratas Sheet
"In order to simulate the modern battlefield on a tactical level, a game must cover both hardware and the human element in detail. Assault includes all the latest technology from Chobham armor to Copperhead, as well as simple but realistic command control and morale rules."
Game Content:
Three countersheets (480 5/8" counters)
Two 17 x 22" maps (Assault Series Maps C & D)
One 6 page additional rules booklet
One 16 page series rulebook
Two 4 page scenario booklets
One 4 page Briefing Folder
Eleven player aid charts
One Decimal Dice
One Erratas Sheet
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ag.gameitem.lastUpdated: 2025-05-28 08:53:58.775