Azhanti High Lightning (1980)
Playtime: 60
Min. Age: 10
Players: 2 - 16
Publisher: Hobby Japan, Game Designers' Workshop (GDW Games)
Designers: Frank Chadwick, Marc W. Miller
Artists: Paul Richard "Rich" Banner, Naoyuki Kato
Mechanics: Scenario / Mission / Campaign Game, Simulation, Ratio / Combat Results Table, Grid Movement, Action Points, Role Playing, Dice Rolling, Square Grid
Min. Age: 10
Players: 2 - 16
Publisher: Hobby Japan, Game Designers' Workshop (GDW Games)
Designers: Frank Chadwick, Marc W. Miller
Artists: Paul Richard "Rich" Banner, Naoyuki Kato
Mechanics: Scenario / Mission / Campaign Game, Simulation, Ratio / Combat Results Table, Grid Movement, Action Points, Role Playing, Dice Rolling, Square Grid
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From the rulebook: "Azhanti High Lightning" is a wargame of close-action combat between individuals on board a large military spaceship. The game covers the weapons and personal abilities which can reasonably be expected aboard a starship; tactics and strategies then become the realm of player input. A variety of scenarios are provided, and many more can be generated using the components included in the game."
A "square and counter" supplement to Traveler, similar to Snapshot. Each turn is 15 seconds, each square 1.5 meters, counters represent one individual or animal.
A "square and counter" supplement to Traveler, similar to Snapshot. Each turn is 15 seconds, each square 1.5 meters, counters represent one individual or animal.
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ag.gameitem.lastUpdated: 2025-05-21 22:28:35.333