En Pointe Toujours!: Combats pour Huguette 6 (1999)
Playtime: 120
Min. Age: 12
Players: 2
Publisher: Vae Victis, Histoire & Collections
Designers: Luc Olivier
Artists: Didier Bourgeois, Christophe Camilotte
Mechanics: Dice Rolling, Line of Sight, Simulation, Movement Points, Scenario / Mission / Campaign Game, Hexagon Grid, Grid Movement
Min. Age: 12
Players: 2
Publisher: Vae Victis, Histoire & Collections
Designers: Luc Olivier
Artists: Didier Bourgeois, Christophe Camilotte
Mechanics: Dice Rolling, Line of Sight, Simulation, Movement Points, Scenario / Mission / Campaign Game, Hexagon Grid, Grid Movement
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A tactical expansion to En Pointe Toujours !, game system originally published (in French) in Vae Victis magazine issue 16.
This game, is a campaign during the long siege of Dien Bien Phu, during 5 nights, 1st to 6th April 1954.
Fighting for the ancient "Anne-Marie 3", north to the vital runway, the French forces (I/2REI, III/13 DBLE and II/1 RCP) French Foreign Legion and Paratroopers, must hold the strongpoint, Huguette 6, night after night, against the Viet-Minh forces humans waves and artillery support.
New counters and rules.
A4 map.
This game, is a campaign during the long siege of Dien Bien Phu, during 5 nights, 1st to 6th April 1954.
Fighting for the ancient "Anne-Marie 3", north to the vital runway, the French forces (I/2REI, III/13 DBLE and II/1 RCP) French Foreign Legion and Paratroopers, must hold the strongpoint, Huguette 6, night after night, against the Viet-Minh forces humans waves and artillery support.
New counters and rules.
A4 map.
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ag.gameitem.lastUpdated: 2025-05-25 13:45:33.297