Dino-Czars (2002)
Tempo di Gioco: 30
Età Min.: 10
Giocatori: 2
Editore: (Web published)
Designer: Clark D. Rodeffer
Artisti: Sconosciuto
Meccaniche: Point to Point Movement
Età Min.: 10
Giocatori: 2
Editore: (Web published)
Designer: Clark D. Rodeffer
Artisti: Sconosciuto
Meccaniche: Point to Point Movement
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Back in the days when the great plains were ruled by dinosaurs, the local Tyrannosaurus came to you and your dinosaur friends with a proposition you couldn't refuse: help eliminate the neighboring Tyrannosaurus to open up a new food supply, and you and your friends won't get eaten. Your brain is the size of a walnut, so this 'not getting eaten' bit sounded like a pretty good idea. Little did you realize that the neighboring Tyrannosaurus had the same idea. Who will be the next Dino-Czar?
Dino-Czars is a shogi-like game where the object is to capture the opposing Tyrannosaurus. Up to two captured pieces can re-spawn by hatching eggs, but gestation takes time and causes a player to lose tempo. A computer version is available for the Zillions of Games engine.
Dino-Czars is a shogi-like game where the object is to capture the opposing Tyrannosaurus. Up to two captured pieces can re-spawn by hatching eggs, but gestation takes time and causes a player to lose tempo. A computer version is available for the Zillions of Games engine.
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Dino-Czars
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ag.gameitem.lastUpdated: 2025-05-19 20:53:42.331