Croda (1995)
Czas gry: 60
Min. wiek: 6
Gracze: 2
Wydawca: MindSports, (Web published)
Projektanci: Ljuban Dedić
Artyści: Nieznany
Mechaniki: Nieznany
Min. wiek: 6
Gracze: 2
Wydawca: MindSports, (Web published)
Projektanci: Ljuban Dedić
Artyści: Nieznany
Mechaniki: Nieznany
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Croda was invented by the Croatian mathematics professor and Draughts champion Ljuban Dedić in order to create a draughts game with a smaller margin of draws. In issue 9 of Abstract Games Magazine, Christian Freeling argued its superiority to Draughts.
Object: If a player has no legal move, then he loses the game. This may come about either by being eliminated or being blocked completely.
Players takes turns moving their pieces. Pieces are either men (which can only move straight forward or diagonally forward one space) or kings (which move and capture at a distance). When a man ends a move on the opponent's backrow, it is promoted to a king. Pieces capture by jumping, as in Draughts, but capture is only orthogonally, not diagonally. Capture is enforced. A player must capture the biggest number of pieces when different ways of capture are possible.
Object: If a player has no legal move, then he loses the game. This may come about either by being eliminated or being blocked completely.
Players takes turns moving their pieces. Pieces are either men (which can only move straight forward or diagonally forward one space) or kings (which move and capture at a distance). When a man ends a move on the opponent's backrow, it is promoted to a king. Pieces capture by jumping, as in Draughts, but capture is only orthogonally, not diagonally. Capture is enforced. A player must capture the biggest number of pieces when different ways of capture are possible.
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Gra została również wydana pod następującymi nazwami:
Croda
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ag.gameitem.lastUpdated: 2025-05-20 08:28:09.852