Terminus (2024)
Tiempo de Juego: 180
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Inside Up Games, Skellig Games, Yellowstar Games, Maldito Games
Diseñadores: Earl Aspiras, Tom Volpe
Artistas: Edu Valls
Mecánicas: Turn Order: Pass Order, Network and Route Building, Point to Point Movement, Grid Movement, Income, Rondel, Action Drafting, Connections, Variable Set-up, Worker Placement, End Game Bonuses, Open Drafting, Grid Coverage, Market, Resource to Move, Tile Placement
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Inside Up Games, Skellig Games, Yellowstar Games, Maldito Games
Diseñadores: Earl Aspiras, Tom Volpe
Artistas: Edu Valls
Mecánicas: Turn Order: Pass Order, Network and Route Building, Point to Point Movement, Grid Movement, Income, Rondel, Action Drafting, Connections, Variable Set-up, Worker Placement, End Game Bonuses, Open Drafting, Grid Coverage, Market, Resource to Move, Tile Placement
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Your transit company has been hired to construct subway tunnels and stops, connecting the districts of the city. Will your project stay on track, or will it go off the rails?
Terminus is a resource management and subway development game for 1 - 5 players, featuring a rondel and variable marketplace.
During the game, players will circle the city taking actions to:
-Purchase developments, upgrades, and materials
-Lobby Projects and Agendas
-And build stops and rails for their subway lines
While the economy shifts and resources become more scarce, players must try to outwit each other and earn prestige by fulfilling public project objectives and their own private agendas.
The player who's earned the most prestige wins the game!
—description from the publisher
Terminus is a resource management and subway development game for 1 - 5 players, featuring a rondel and variable marketplace.
During the game, players will circle the city taking actions to:
-Purchase developments, upgrades, and materials
-Lobby Projects and Agendas
-And build stops and rails for their subway lines
While the economy shifts and resources become more scarce, players must try to outwit each other and earn prestige by fulfilling public project objectives and their own private agendas.
The player who's earned the most prestige wins the game!
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-22 10:45:28.234