Mysticana: Nine Perils (2024)

Spelafbeelding 419cd83f96cf4e420196d6d1d4512edc_thb.png 🔎
Speeltijd: 15
Min. Leeftijd: 8
Spelers: 1
Uitgever: Button Shy
Ontwerpers: Dustin Dobson, Jamie Thul
Kunstenaars: Filip Popovic
Mechanismen: Hand Management, Solo / Solitaire Game

Nine Perils is playable with Mysticana: A Foundation Deck core cards, and its rules are included in the core wallet.


The prophecy foretells nine great perils, warnings of coming doom. As a seer, you must peer into the future and find a path to avoid these perils.

Nine Perils is a solo-only game of limited information and anticipating the future to avert nine disasters using the Mysticana deck. Using your hand of cards (based on the difficulty chosen) play against the central timeline of 9 peril cards. Each turn you’ll flip one of the peril cards in the timeline face-up, draw a new card into your hand, then play a single from your hand into a free space in a separate row below any peril card. After 9 turns, compare each peril’s rank and element against the adjacent card’s rank and element. Each of the perils must be successfully outmatched to win!


Nine Perils is a quick but puzzly solo game of arranging a sequence of events that will avert nine disasters.

Mysticana is a Foundation Deck: an 18-card deck that includes multiple core games using just the base cards with even more games added through small expansions. The deck features cards with 6 ranks across 3 suits (elements) which have a “rock-paper-scissors” hierarchy. While each game might make use of the deck’s design in different ways, the flexible foundation enables new games to fit in seamlessly alongside previous entries.



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ag.gameitem.lastUpdated: 2025-05-18 07:19:37.18