Magi-Nation Duel (2000)
Temps de jeu: 60
Age min.: 10
Joueurs: 2 - 4
Editeur: Interactive Imagination Corporation
Concepteurs: Stephen McLaughlin, Philip Tavel, Josh Lytle, Dan Tibbles
Artistes: Matt Holmberg, Michael Christopher, Michael Vega, Rich Werner
Mécaniques: Hand Management, Variable Player Powers, Player Elimination
Age min.: 10
Joueurs: 2 - 4
Editeur: Interactive Imagination Corporation
Concepteurs: Stephen McLaughlin, Philip Tavel, Josh Lytle, Dan Tibbles
Artistes: Matt Holmberg, Michael Christopher, Michael Vega, Rich Werner
Mécaniques: Hand Management, Variable Player Powers, Player Elimination
Afficher la description Afficher les commentaires Tendance des prix
Collectible Card Game in which players are "Magi" using their powers to summon creatures to battle for them. Similar to Magic: The Gathering in many ways, except there are no "lands" or similar methods of generating magical power. Instead, players siphon power from their Magi or their monsters to perform attacks or put cards into play, thus controlling just how many powerful cards a player can attempt to unleash in a single turn. (in essence, you must sacrifice your own creatures to fuel more powerful attacks and techniques). The game was meant to target an audience of those that felt Pokemon was too much a kids game, but not ready to jump into the highly competitive (and 'older' target audience) of Magic: The Gathering. The concept also spawned a not-so-successful cartoon series and Game Boy Color video game. Starter decks include all the required counters, a six-sided die, quick reference player aids, and a play mat.
Nous n'avons actuellement aucune donnée de prix pour ce jeu.
Ce jeu n'est actuellement pas échangé sur la place de marché:
Ce jeu n'est actuellement pas listé sur la place de marché. Si vous voulez vendre le vôtre, veuillez l'ajouter à la place de marché.
Place de marché
Jeux liés
ag.gameitem.lastUpdated: 2025-05-16 17:06:24.774