Fortress of Terror: Mines of Darkness (2022)
Tiempo de Juego: 90
Edad Mínima: 12
Jugadores: 1
Editor: Humble Bard Games
Diseñadores: John S. Bailey
Artistas: Adam Szafranski, Emmie Bailey
Mecánicas: Solo / Solitaire Game, Line Drawing, Grid Movement, Dice Rolling, Roll / Spin and Move, Scenario / Mission / Campaign Game, Square Grid, Different Dice Movement, Multiple Maps, Movement Points, Paper-and-Pencil
Edad Mínima: 12
Jugadores: 1
Editor: Humble Bard Games
Diseñadores: John S. Bailey
Artistas: Adam Szafranski, Emmie Bailey
Mecánicas: Solo / Solitaire Game, Line Drawing, Grid Movement, Dice Rolling, Roll / Spin and Move, Scenario / Mission / Campaign Game, Square Grid, Different Dice Movement, Multiple Maps, Movement Points, Paper-and-Pencil
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The great kingdom of the dwarves lay hidden under the mountain for centuries, producing items of the finest craftsmanship. Suddenly, all within the mountain grew quiet. What has happened to the dwarves and their proud kingdom?
Mines of Darkness is the sixth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure game system with endless possibilities for adventure through an accomplish-the-task-and-escape-the-maze-style gameplay.
Gameplay is centered around a maze or map, through which the player must navigate, accomplish some objective(s), and escape the map under pressure from the enemy's attacks via the Doom die. The simple, puzzley, maze-style gameplay is approached differently in each adventure, building on the basic rules with new rules, concepts, and components that make each adventure feel fresh and unique.
-description from designer
Mines of Darkness is the sixth Fantasy Adventure Module in the Roll-With-It system, a modular, solitaire roll-and-write adventure game system with endless possibilities for adventure through an accomplish-the-task-and-escape-the-maze-style gameplay.
Gameplay is centered around a maze or map, through which the player must navigate, accomplish some objective(s), and escape the map under pressure from the enemy's attacks via the Doom die. The simple, puzzley, maze-style gameplay is approached differently in each adventure, building on the basic rules with new rules, concepts, and components that make each adventure feel fresh and unique.
-description from designer
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Fortress of Terror: Mines of Darkness
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ag.gameitem.lastUpdated: 2025-05-22 11:15:18.033