One Card Dungeon (2021)
Speeltijd: 60
Min. Leeftijd: 10
Spelers: 1
Uitgever: (Web published), Matagot, Little Rocket Games, Giga Mech Games, Geekach Games, Maldito Games
Ontwerpers: Barny Skinner
Kunstenaars: Marco Salogni
Mechanismen: Multiple Maps, Pieces as Map, End Game Bonuses, Movement Points, Solo / Solitaire Game, Dice Rolling, Action Points, Grid Movement, Line of Sight, Stat Check Resolution, Moving Multiple Units, Square Grid
Min. Leeftijd: 10
Spelers: 1
Uitgever: (Web published), Matagot, Little Rocket Games, Giga Mech Games, Geekach Games, Maldito Games
Ontwerpers: Barny Skinner
Kunstenaars: Marco Salogni
Mechanismen: Multiple Maps, Pieces as Map, End Game Bonuses, Movement Points, Solo / Solitaire Game, Dice Rolling, Action Points, Grid Movement, Line of Sight, Stat Check Resolution, Moving Multiple Units, Square Grid
Beschrijving Tonen Opmerkingen Tonen Prijstrend
One Card Dungeon is a solo dice-placement dungeon crawl played on a single card. Fight through 12 increasingly challenging levels to reach the final prize - the Sceptre of M'Guf-yn.
Both the Adventurer and the Monsters are represented on the map by Dice, with the value on top showing their current health. Each room has one type of Monster, with anywhere from 1 to 4 of that monster to defeat in each room.
The basic game mechanic is rolling three dice, then assigning one dice to each of your Movement, Attack and Defense. Adding together your skill levels in each of these areas with the dice you have assigned gives you a total number of points in each of these areas to spend, for example if you have a Movement skill of 3 and assign a 4 dice to it, you would have 7 Movement points to spend that turn.
After each room, you may upgrade one of your four skills - Movement, Attack, Defense, and Range.
—description from the designer
Both the Adventurer and the Monsters are represented on the map by Dice, with the value on top showing their current health. Each room has one type of Monster, with anywhere from 1 to 4 of that monster to defeat in each room.
The basic game mechanic is rolling three dice, then assigning one dice to each of your Movement, Attack and Defense. Adding together your skill levels in each of these areas with the dice you have assigned gives you a total number of points in each of these areas to spend, for example if you have a Movement skill of 3 and assign a 4 dice to it, you would have 7 Movement points to spend that turn.
After each room, you may upgrade one of your four skills - Movement, Attack, Defense, and Range.
—description from the designer
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-05-14 00:50:09.927