USC: Reach (2022)
Speeltijd: 90
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Arvis Games Inc.
Ontwerpers: Atakan Cankorur, Meriç Tanzer, Tuna Pamir
Kunstenaars: Muhammet Feyyaz, İbrahim Hakkı USLU
Mechanismen: Worker Placement, Different Worker Types, Events, Secret Unit Deployment, Pieces as Map, Deck, Bag, and Pool Building, Turn Order: Stat-Based, Closed Drafting
Min. Leeftijd: 13
Spelers: 2 - 4
Uitgever: Arvis Games Inc.
Ontwerpers: Atakan Cankorur, Meriç Tanzer, Tuna Pamir
Kunstenaars: Muhammet Feyyaz, İbrahim Hakkı USLU
Mechanismen: Worker Placement, Different Worker Types, Events, Secret Unit Deployment, Pieces as Map, Deck, Bag, and Pool Building, Turn Order: Stat-Based, Closed Drafting
Beschrijving Tonen Opmerkingen Tonen Prijstrend
USC Reach is a competitive turn-based space journey game for 2 to 4 players, where you discover the marvels of the universe, rescue rookie space travelers, scavenge resources, and improve your Crew and ship, by using deck building, hand management, and variable phase order mechanics.
Your goal is to secure a safe landing on the new planet and collect the most points to win the game. To do that, gather your crew and allocate them strategically to your ship departments to overcome the challenges of space before others while keeping an eye on your landing requirements.
—description from the designer
Your goal is to secure a safe landing on the new planet and collect the most points to win the game. To do that, gather your crew and allocate them strategically to your ship departments to overcome the challenges of space before others while keeping an eye on your landing requirements.
—description from the designer
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Het spel werd ook onder deze namen uitgebracht:
USC: Reach
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ag.gameitem.lastUpdated: 2025-05-12 22:22:44.288