The Battle of the Alma (1978)
Tiempo de Juego: 120
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社)
Diseñadores: Frank Chadwick
Artistas: Paul Richard "Rich" Banner
Mecánicas: Hexagon Grid, Simulation, Line of Sight, Grid Movement, Variable Set-up, Zone of Control, Dice Rolling, Movement Points, Ratio / Combat Results Table, Scenario / Mission / Campaign Game
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社)
Diseñadores: Frank Chadwick
Artistas: Paul Richard "Rich" Banner
Mecánicas: Hexagon Grid, Simulation, Line of Sight, Grid Movement, Variable Set-up, Zone of Control, Dice Rolling, Movement Points, Ratio / Combat Results Table, Scenario / Mission / Campaign Game
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Following the French and British landings in the Crimean peninsula, the allied march South to seize the Russian naval base at Sebastopol. General Mentschikov's Russian army met them on the banks of the Alma River for the first major battle of the Crimean War - September 20, 1854.
"The Battle of the Alma" covers the first major battle of the Crimean War.
It is part of GDW's Series 120 games, a line of introductory wargames spanning various historical eras. The games in the series had 120 counters and were supposed to be playable in 120 minutes or less, hence the name.
Republished in Command Magazine Japan #38, along with 1940.
"The Battle of the Alma" covers the first major battle of the Crimean War.
It is part of GDW's Series 120 games, a line of introductory wargames spanning various historical eras. The games in the series had 120 counters and were supposed to be playable in 120 minutes or less, hence the name.
Republished in Command Magazine Japan #38, along with 1940.
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The Battle of the Alma
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ag.gameitem.lastUpdated: 2025-05-16 08:56:28.733