Soldier’s Chess (2024)
Speeltijd: 90
Min. Leeftijd: 13
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Variable Set-up, Advantage Token, Action Points, Force Commitment, Square Grid, Worker Placement with Dice Workers, Action / Event, Grid Movement, Moving Multiple Units, Chaining
Min. Leeftijd: 13
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Variable Set-up, Advantage Token, Action Points, Force Commitment, Square Grid, Worker Placement with Dice Workers, Action / Event, Grid Movement, Moving Multiple Units, Chaining
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Soldier’s Chess is a 2-player military strategy game created by New Guard Studios.
Soldier's Chess contains 7 unit types, each with distinct movements, attack ranges, and special abilities: Private, Machine Gun, Sergeant, Medic, Mortar, Sergeant First Class, and Lieutenant.
Soldier's Chess is played on a 16x16 square board, four times the size of the board in traditional chess. The game is also played with 6 terrain tiles, which hinder or benefit nearby units.
Some key game mechanics of Soldier's Chess, which differ from traditional chess, include: Players may order three units to act per turn. Movement and offense are separate actions, and units can also perform special actions. Pieces interact: Sergeants can lead formations, Medics can heal wounded units, Lieutenants can inspire other units, and Sergeants First Class can lead grand formations.
—description from the designer
Soldier's Chess contains 7 unit types, each with distinct movements, attack ranges, and special abilities: Private, Machine Gun, Sergeant, Medic, Mortar, Sergeant First Class, and Lieutenant.
Soldier's Chess is played on a 16x16 square board, four times the size of the board in traditional chess. The game is also played with 6 terrain tiles, which hinder or benefit nearby units.
Some key game mechanics of Soldier's Chess, which differ from traditional chess, include: Players may order three units to act per turn. Movement and offense are separate actions, and units can also perform special actions. Pieces interact: Sergeants can lead formations, Medics can heal wounded units, Lieutenants can inspire other units, and Sergeants First Class can lead grand formations.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-14 23:27:00.406