Neuroshima Hex! 3.0: Smart (2014)
Temps de jeu: 30
Age min.: 8
Joueurs: 2 - 4
Editeur: Portal Games, IELLO
Concepteurs: Michał Oracz
Artistes: Sławomir Maniak
Mécaniques: Player Elimination, Tile Placement, Variable Player Powers, Team-Based Game, Hexagon Grid, Hand Management
Age min.: 8
Joueurs: 2 - 4
Editeur: Portal Games, IELLO
Concepteurs: Michał Oracz
Artistes: Sławomir Maniak
Mécaniques: Player Elimination, Tile Placement, Variable Player Powers, Team-Based Game, Hexagon Grid, Hand Management
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Smart is a part of Moloch, which has reached the southern part of the continent, where after fights with humans it was cut off from its origin and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. Smart has completely disregarded the directives that have so far been followed by Moloch's electronic brains and started producing strange half-machines combined with living organisms, including regeneration capable biodroids, micro robots functioning as parasites equipped with technologically advanced electromagnetic weaponry. Most Smart bases are hidden deep underground and whatever happens there stays behind a veil of mystery, hidden from both humans and Moloch.
Neuroshima Hex! Smart is a single army pack for use with Neuroshima Hex! and was originally included as one of the two armies in the standalone expansion Neuroshima Hex! Duel.
Neuroshima Hex! Smart is a single army pack for use with Neuroshima Hex! and was originally included as one of the two armies in the standalone expansion Neuroshima Hex! Duel.
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Neuroshima Hex! 3.0: Smart
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ag.gameitem.lastUpdated: 2025-05-12 04:02:04.6