Warhammer: The Mass Combat Fantasy Roleplaying Game (1st Edition) (1983)
Tiempo de Juego: 240
Edad Mínima: 8
Jugadores: 2 - 4
Editor: Games Workshop Ltd., Citadel UK, Descartes Editeur
Diseñadores: Rick Priestley, Bryan Ansell, Richard Halliwell
Artistas: John Sibbick, Paul Dainton, Tony Ackland, John Wigley, John Blanche, David Gallagher, Geoff Taylor, Adrian Smith, Paul Jeacock, Mark Gibbons, Neil Hodgson, Nuala Kennedy, David Andrews, Karl Kopinski, Wayne England, Alex Boyd
Mecánicas: Line of Sight, Variable Player Powers, Dice Rolling, Modular Board
Edad Mínima: 8
Jugadores: 2 - 4
Editor: Games Workshop Ltd., Citadel UK, Descartes Editeur
Diseñadores: Rick Priestley, Bryan Ansell, Richard Halliwell
Artistas: John Sibbick, Paul Dainton, Tony Ackland, John Wigley, John Blanche, David Gallagher, Geoff Taylor, Adrian Smith, Paul Jeacock, Mark Gibbons, Neil Hodgson, Nuala Kennedy, David Andrews, Karl Kopinski, Wayne England, Alex Boyd
Mecánicas: Line of Sight, Variable Player Powers, Dice Rolling, Modular Board
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Warhammer is the complete game system for fantasy adventuring and warfaring. Within the three volumes of this set, you will find all the information needed to play out fantastic battles and adventures using miniature figures and dice. Suitable whether you are a handful of adventurers facing unknown perils, or a great general leading your huge army into battle against hordes of evil monsters.
The Warhammer rules feature sections on:
Movement
Psychological Factors
Shooting
Combat
Flying Creatures
Fighting Tabletop Battles
Fighting in Dungeons
Creature Lists
Wizards
Wizard's Careers
Casting Magic
Dueling and Magical Instincts
Fumble Factors
Level 1 to 4 spells
Random Generation
Necromancy
The Game Master
The Players Creating and Adventure
Character Advancement
Injuries
Starting Expeditions
Running Adventure Campaigns
Encounter Charts
plus two special scenarios:
The Ziggurat of Doom
The Adventure of the Redwake Valley
—description from the back of the box
The Warhammer rules feature sections on:
Movement
Psychological Factors
Shooting
Combat
Flying Creatures
Fighting Tabletop Battles
Fighting in Dungeons
Creature Lists
Wizards
Wizard's Careers
Casting Magic
Dueling and Magical Instincts
Fumble Factors
Level 1 to 4 spells
Random Generation
Necromancy
The Game Master
The Players Creating and Adventure
Character Advancement
Injuries
Starting Expeditions
Running Adventure Campaigns
Encounter Charts
plus two special scenarios:
The Ziggurat of Doom
The Adventure of the Redwake Valley
—description from the back of the box
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ag.gameitem.lastUpdated: 2025-05-18 03:21:40.591