UNO: Vacation (2002)
Temps de jeu: 20
Age min.: 6
Joueurs: 2 - 10
Editeur: Mattel, Inc.
Concepteurs: Merle Robbins
Artistes: Inconnu
Mécaniques: Hand Management
Age min.: 6
Joueurs: 2 - 10
Editeur: Mattel, Inc.
Concepteurs: Merle Robbins
Artistes: Inconnu
Mécaniques: Hand Management
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WHAT MAKES THIS DIFFERENT FROM TRADITIONAL UNO: Check Two Card.
When this Check Two Card played by a player, he/she can:
- immediately play another card of the same suit color, OR
- play either Wild or Wild Draw 4 Card, the wild color called must match the color of the Check Two Card played.
However, this Check Two Card cannot be played:
- on its own (without a card of the same suit color), OR
- as the last card in your hand.
If the Check Two Card is the last card in a player hand, he/she must take another card from the draw pile. If the card just drawn matches the suit color of the Check Two Card, he/she may directly play the Check Two Card, say UNO, and play the matching suit color card to complete the game.
When this Check Two Card played by a player, he/she can:
- immediately play another card of the same suit color, OR
- play either Wild or Wild Draw 4 Card, the wild color called must match the color of the Check Two Card played.
However, this Check Two Card cannot be played:
- on its own (without a card of the same suit color), OR
- as the last card in your hand.
If the Check Two Card is the last card in a player hand, he/she must take another card from the draw pile. If the card just drawn matches the suit color of the Check Two Card, he/she may directly play the Check Two Card, say UNO, and play the matching suit color card to complete the game.
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ag.gameitem.lastUpdated: 2025-05-05 21:26:00.11