Winter Thunder: The Battle of the Bulge (2015)
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Winter Thunder is a substantial revision of Autumn Mist, an earlier design Brian Train's. Among the many changes are: a newly researched order of battle, with revised counter values and reinforcement schedule; cleaned-up rules including a solitaire play system; and a drastically revised map with a different ground scale and treatment of terrain. Nicely die-cut, two-sided counters and a 17 x 22″ map with nice art by John Cooper!
The system has two main “hooks” to it: an interactive Operations Phase where formation HQs are randomly activated one by one by chit pulls, and take nearby combat units under command to move and fight; and a near-diceless combat resolution system (a d10 is used to check if a particular unit takes casualties, but whether a check is required arises only after comparing attack and defense missions chosen by the players). Brief rules for solitaire play are included.
Released in folio format by Tiny Battles Publishing.
The system has two main “hooks” to it: an interactive Operations Phase where formation HQs are randomly activated one by one by chit pulls, and take nearby combat units under command to move and fight; and a near-diceless combat resolution system (a d10 is used to check if a particular unit takes casualties, but whether a check is required arises only after comparing attack and defense missions chosen by the players). Brief rules for solitaire play are included.
Released in folio format by Tiny Battles Publishing.
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ag.gameitem.lastUpdated: 2025-05-12 04:53:25.114