Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942 (1973)
Speeltijd: 180
Min. Leeftijd: 12
Spelers: 2
Uitgever: SPI (Simulations Publications, Inc.)
Ontwerpers: Jim Dunnigan
Kunstenaars: Redmond A. Simonsen
Mechanismen: Hexagon Grid, Area Movement, Simulation, Simultaneous Action Selection, Dice Rolling
Min. Leeftijd: 12
Spelers: 2
Uitgever: SPI (Simulations Publications, Inc.)
Ontwerpers: Jim Dunnigan
Kunstenaars: Redmond A. Simonsen
Mechanismen: Hexagon Grid, Area Movement, Simulation, Simultaneous Action Selection, Dice Rolling
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Historical simulation of the Air-Sea-Land campaign waged on and around Guadalcanal in 1942. Game begins with US invasion and portrays the subsequent Japanese attempts to retake this strategic area and the American efforts to hold it.
Each Turn simulates a week of real time, during which players deploy, have combat and attempt to achieve objectives. Has a simultaneous movement system, in which players secretly plan their movement. 200 counters
Each Turn simulates a week of real time, during which players deploy, have combat and attempt to achieve objectives. Has a simultaneous movement system, in which players secretly plan their movement. 200 counters
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ag.gameitem.lastUpdated: 2025-05-28 03:12:19.266