C*NT: The Outrageous Four Letter Word Game (1998)
Tempo de Jogo: 15
Idade Mín.: 18
Jogadores: 2 - 10
Editora: Sorcery Games
Designers: Tony Cole
Artistas: Tony Cole
Mecânicas: Re-rolling and Locking, Dice Rolling, Auction / Bidding, Auction: Turn Order Until Pass, Single Loser Game
Idade Mín.: 18
Jogadores: 2 - 10
Editora: Sorcery Games
Designers: Tony Cole
Artistas: Tony Cole
Mecânicas: Re-rolling and Locking, Dice Rolling, Auction / Bidding, Auction: Turn Order Until Pass, Single Loser Game
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C*NT is a four letter swear word dice game where the last player out is the C*NT! There are 4 lettered dice, each die has a wild card '*' on it. The included swear list score pad has 4 columns of 10 offensive four letter words, one column for each player. The words further down the list are more difficult to throw (statistically), C*NT at the bottom, being the hardest to throw.
In turns, each player bids to get control of the dice or passes. A bid consists of a number of throws and a swear word from the swear list. Each subsequent bid must be a fewer number of throws and/or a harder word to throw than the previous bid. When everyone else passes the last bidder wins control of the dice, they are now the Tosser.
The Tosser takes the dice and tries to throw the bid swear word within the stated number of tosses. If the word is thrown then the Tosser can cross off that word (or the first remaining word above it) from their swear list. If they have crossed off all their words, they go out, otherwise they start the next bidding round. If they did not throw their swear word, all the other players cross off their highest remaining swear word above and including the bid word, then the player to the left starts the next bidding round.
If at any time four asterisks are thrown then all the other player go out immediately. The last player "out" is a C*NT, everyone points at the C*NT and shouts "C*NT". The C*NT buys the next round of drinks, etc.
In turns, each player bids to get control of the dice or passes. A bid consists of a number of throws and a swear word from the swear list. Each subsequent bid must be a fewer number of throws and/or a harder word to throw than the previous bid. When everyone else passes the last bidder wins control of the dice, they are now the Tosser.
The Tosser takes the dice and tries to throw the bid swear word within the stated number of tosses. If the word is thrown then the Tosser can cross off that word (or the first remaining word above it) from their swear list. If they have crossed off all their words, they go out, otherwise they start the next bidding round. If they did not throw their swear word, all the other players cross off their highest remaining swear word above and including the bid word, then the player to the left starts the next bidding round.
If at any time four asterisks are thrown then all the other player go out immediately. The last player "out" is a C*NT, everyone points at the C*NT and shouts "C*NT". The C*NT buys the next round of drinks, etc.
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ag.gameitem.lastUpdated: 2025-05-04 12:48:45.015