Kribbeln (2016)
Tempo de Jogo: 20
Idade Mín.: 8
Jogadores: 2 - 5
Editora: Ravensburger
Designers: Thomas Sing
Artistas: Agence Cactus
Mecânicas: Dice Rolling, Pattern Building
Idade Mín.: 8
Jogadores: 2 - 5
Editora: Ravensburger
Designers: Thomas Sing
Artistas: Agence Cactus
Mecânicas: Dice Rolling, Pattern Building
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In Kribbeln the scoresheet lists certain challenges to hit after rolling six dice up to three times: no orange, four different colors, yellow with different numbers than orange, and so on. (There are six different scoresheets in the game.) After each roll, the player can set aside any dice they like and reroll others.
If the player succeeds at the current challenge, they write the sum of the dice on that line of the scoresheet; whoever scores the highest sum on this line earns as many points as the number of players in the game, the next-highest sum scores one less, etc. If the player doesn't hit the target they can enter an "X" for the challenge (scoring nothing) or use the topmost empty "Kribbeln" line on the scoresheet — but each Kribbeln score must be higher than the one before.
After everyone has rolled once for each line, the player with the highest score wins.
If the player succeeds at the current challenge, they write the sum of the dice on that line of the scoresheet; whoever scores the highest sum on this line earns as many points as the number of players in the game, the next-highest sum scores one less, etc. If the player doesn't hit the target they can enter an "X" for the challenge (scoring nothing) or use the topmost empty "Kribbeln" line on the scoresheet — but each Kribbeln score must be higher than the one before.
After everyone has rolled once for each line, the player with the highest score wins.
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ag.gameitem.lastUpdated: 2025-05-05 11:56:28.812