Psychic Links (2021)

Image du jeu 419cd83f9697fbdd019698c7c0cc0c52_thb.png 🔎
Temps de jeu: 10
Age min.: 8
Joueurs: 2
Editeur: Button Shy
Concepteurs: Jay Yeates
Artistes: Jay Yeates
Mécaniques: Square Grid

It might seem like it's all fun and games being psychically linked, but have you ever tried to hit a nice fairway drive while your opponent is moving the entire green with their mind?

Players first take turns to draw cards and place them building the course (until the hole card is placed). Each player starts with his token (ball) on a solid green square of the starting card.

Players will then take turns making shots (shown on the top of each card). To make a shot, choose any of the four face up options and move the ball as shown in the diagram. You may not choose the same option twice in a row. Sand and slope squares affect your shot. If the shoot includes an action, for example modifying the course, perform it as stated.

The first player to end a shot with the ball exactly in the hole wins the game.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-05-23 04:07:43.414