Rule the Waves (2021)
Tempo de Jogo: 60
Idade Mín.: 14
Jogadores:
1 - 2
Editora:
(Self-Published)
Designers:
Matthew Haywood
Artistas:
Willem van de Velde the Younger,
Matthew Haywood
Mecânicas:
Events,
Scenario / Mission / Campaign Game,
Dice Rolling,
Campaign / Battle Card Driven,
Action / Event,
Cooperative Game,
Card Play Conflict Resolution,
Solo / Solitaire Game

Idade Mín.: 14
Jogadores: 1 - 2
Editora: (Self-Published)
Designers: Matthew Haywood
Artistas: Willem van de Velde the Younger, Matthew Haywood
Mecânicas: Events, Scenario / Mission / Campaign Game, Dice Rolling, Campaign / Battle Card Driven, Action / Event, Cooperative Game, Card Play Conflict Resolution, Solo / Solitaire Game
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Rule the Waves is a 1-2 player co-operative adenture card-wargame where you take command of the British Empire's Royal Navy in the 17th and 18th century. In the 1 player game you can take command of either one or two ships (depending on difficulty) and follow some of the most dangerous sea journeys of the time. Enemies such as Dutch, French and Spanish ships will stand in your way, alongside the most famous pirates ever to sail the seas.
The aim is simple! Destroy all of those in the way and make it back still afloat. Management of HP and ammunition will be key towards the decisions needed to be made on the way.
There are 5 journeys in total in the single player (3 in the two player), and your level of success will depend on the amount of foes you defeat whilst completing those journeys. On each journey there are 7 positions, at each position you draw a card. This card is most likely to be one of your enemies to defeat. Do this by deciding how much ammunition you want to shoot with and rolling for success. If they aren't sunk already your enemies will fight back! This happens at each position of the journey until you complete the 7th step. If you are still in one piece then you have been successful. The game ends when all of the journey are completed and you have made it back alive. How do you win? Firstly, a basic win is that you have been able to get through the journeys and made them all home successfully. On top of that you may be in for recognition, depending on how many foes you have defeated, especially those pirates lurking in your way.
—description from the designer
The aim is simple! Destroy all of those in the way and make it back still afloat. Management of HP and ammunition will be key towards the decisions needed to be made on the way.
There are 5 journeys in total in the single player (3 in the two player), and your level of success will depend on the amount of foes you defeat whilst completing those journeys. On each journey there are 7 positions, at each position you draw a card. This card is most likely to be one of your enemies to defeat. Do this by deciding how much ammunition you want to shoot with and rolling for success. If they aren't sunk already your enemies will fight back! This happens at each position of the journey until you complete the 7th step. If you are still in one piece then you have been successful. The game ends when all of the journey are completed and you have made it back alive. How do you win? Firstly, a basic win is that you have been able to get through the journeys and made them all home successfully. On top of that you may be in for recognition, depending on how many foes you have defeated, especially those pirates lurking in your way.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-05 16:22:24.575