Iliad: The Siege of Troy (1978)

Imagen del Juego 419cd83f969081ea019691a4ab3d0fe2_thb.jpg 🔎
Tiempo de Juego: 180
Edad Mínima: 12
Jugadores: 2
Editor: Game Designers' Workshop (GDW Games), Conflict Games
Diseñadores: Rik Fontana, Tim Orisek
Artistas: Paul Richard "Rich" Banner
Mecánicas: Movement Points, Grid Movement, Dice Rolling, Zone of Control, Hexagon Grid, Events, Simulation

"Iliad: The Siege of Troy" is a wargame of single combat...between the Gods and Heroes of ancient Greece and Troy. To the mundane scholars of academe, the Trojan War was fought for control of the ancient Black Sea trade routes. To the Romantic, it was fought over Helen of Troy, 'the face that launched a thousand ships and burned the topless towers of Ilium.' Whatever the cause, romantic or commercial, the war raged ten long years and involved the greatest warriors of that ancient age. Behind them stood the Olympian gods who, although forbidden by Zeus from intervening decisively, nevertheless gave what help they could to the side they favored. The Iliad is a fast-moving game of the entire ten-year war which has formed the basis for Homer's epic Iliad. Features include:


Every important Greek and Trojan hero is individually represented
Heroes face each other in single combat as they vie for superiority
Olympian gods may receive appeals and aid their chosen heroes
Special rules cover the quarrel between Agamemnon and Achilles: if the quarrel is set aside, Achilles joins the battle, much to the dismay of the Trojans.


Outside references:

"Players Notes" by S. List in Fire & Movement No. 15, Jan-Feb 1979

Reviewed by Tony Bath in Slingshot 86/28.



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