Nuclear War (1965)

Game Image 419cd83f9689639c01968c2e06862b6e_thb.jpg 🔎
Playtime: 60
Min. Age: 10
Players: 2 - 6
Publisher: Flying Buffalo, Inc. (FBI), (Self-Published)
Designers: Douglas Malewicki
Artists: Gary Freeman, Steven S. Crompton, Brian McCrary
Mechanics: Action Queue, Hand Management, Take That

Nuclear War is a satirical card game in which each player represents a "major world power" and attempts to gain global domination (or annihilation) through the strategic use of propaganda or nuclear weapons.

Players start the game in the "peace/cold war" phase, using Secrets and Propaganda cards in their hand to negotiate with other players. Play continues until the first player launches a missile and payload, ie the "war" phase. If the missile isn't destroyed in flight, the struck player must spin to see how much of his population is lost. Play continues until either peace breaks out again or only one player has any population cards left.

Limited edition booster cards were created in the 90's. A list can be found in the Community Wiki section and Nuclear War Booster Packs

Awards:
Origins Awards HALL OF FAME winner (1998)



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ag.gameitem.lastUpdated: 2025-05-03 05:04:10.203