Jungle speed + Jungle speed électronique (2014)
Tempo de Jogo: 15
Idade Mín.: 7
Jogadores: 2 - 10
Editora: Asmodee
Designers: Pierrick Yakovenko, Thomas Vuarchex
Artistas: Desconhecido
Mecânicas: Pattern Recognition, Speed Matching
Idade Mín.: 7
Jogadores: 2 - 10
Editora: Asmodee
Designers: Pierrick Yakovenko, Thomas Vuarchex
Artistas: Desconhecido
Mecânicas: Pattern Recognition, Speed Matching
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In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand -- which can be hard to maintain during the many fits of maniacal laughter! The wooden Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game.
Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary.
To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake -- a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty.
Jungle Speed Electronique keeps the familiar game play elements from Jungle Speed: Players reveal cards from their individual stacks one at a time, and whenever two players have identical cards face-up in front of themselves, they race to grab the totem first. Whoever does so gives his cards to the slowpoke. The first player to rid himself of cards wins.
What's new in the electronic version of this game is the totem will give you directions from time to time that change the nature of game play – some of which might lead you into doing the wrong thing! Jungle Speed Electronique includes three levels of game play with a dozen special actions programmed into the totem.
Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary.
To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake -- a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty.
Jungle Speed Electronique keeps the familiar game play elements from Jungle Speed: Players reveal cards from their individual stacks one at a time, and whenever two players have identical cards face-up in front of themselves, they race to grab the totem first. Whoever does so gives his cards to the slowpoke. The first player to rid himself of cards wins.
What's new in the electronic version of this game is the totem will give you directions from time to time that change the nature of game play – some of which might lead you into doing the wrong thing! Jungle Speed Electronique includes three levels of game play with a dozen special actions programmed into the totem.
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Jungle speed + Jungle speed électronique
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ag.gameitem.lastUpdated: 2025-05-14 02:59:26.364