New World: A Carcassonne Game (2008)
Playtime: 45
Min. Age: 8
Players: 2 - 5
Publisher: Schmidt France, Lautapelit.fi, Hans im Glück, 999 Games, Enigma (Bergsala Enigma), Rio Grande Games
Designers: Klaus-Jürgen Wrede
Artists: Franz Vohwinkel
Mechanics: Tile Placement, Area Majority / Influence
Min. Age: 8
Players: 2 - 5
Publisher: Schmidt France, Lautapelit.fi, Hans im Glück, 999 Games, Enigma (Bergsala Enigma), Rio Grande Games
Designers: Klaus-Jürgen Wrede
Artists: Franz Vohwinkel
Mechanics: Tile Placement, Area Majority / Influence
Show Description Show Comments Price Trend
In New World: A Carcassonne Game, players begin as early settlers of the United States on the east coast of the continent. As in the original Carcassonne game, players lay tiles turn by turn to build towns, roads, and other parts of the countryside. A player can choose to place one of his tokens on the tile he lays for the turn, and if that town, road, etc. is completed, then the player scores points and reclaims his token for later use. Whoever scores the most points wins.
One big twist in New World: A Carcassonne Game compared to the original game is that play starts on the east coast, and as players score points, a pair of surveyors drive exploration inexorably westward. Players who do not complete their features before the surveyors pass them by will find their tokens removed from the board - for no points!
One big twist in New World: A Carcassonne Game compared to the original game is that play starts on the east coast, and as players score points, a pair of surveyors drive exploration inexorably westward. Players who do not complete their features before the surveyors pass them by will find their tokens removed from the board - for no points!
We currently have no price data for this game.
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Related Games
ag.gameitem.lastUpdated: 2025-05-03 03:27:55.042