Has encontrado lo que estabas buscando...
Si quieres más para tus juegos analógicos (Eventos, Convenciones, Grupos, Mercado, Gestión de Colecciones...), regístrate aquí gratis:
Registrarse
BattleTech: Field Manual – 3085 (2012)
Tiempo de Juego: 120
Edad Mínima: 14
Jugadores: 2 - 6
Editor: Catalyst Game Labs
Diseñadores: Luke "Jellico" Robertson, Keith Hann, Paul Sjardijn, Herbert A. Beas II, Johannes Heidler, Ken Horner, Øystein Tvedten, William J. Gauthier, Patrick Wynne, Joel Bancroft-Connors, Geoff Swift
Artistas: Matthew Plog, Patrick Wynne, Ray Arrastia, Brent Evans, Eugene Negri, Chris Lewis, Øystein Tvedten
Mecánicas: Dice Rolling, Role Playing, Variable Player Powers, Hexagon Grid
Edad Mínima: 14
Jugadores: 2 - 6
Editor: Catalyst Game Labs
Diseñadores: Luke "Jellico" Robertson, Keith Hann, Paul Sjardijn, Herbert A. Beas II, Johannes Heidler, Ken Horner, Øystein Tvedten, William J. Gauthier, Patrick Wynne, Joel Bancroft-Connors, Geoff Swift
Artistas: Matthew Plog, Patrick Wynne, Ray Arrastia, Brent Evans, Eugene Negri, Chris Lewis, Øystein Tvedten
Mecánicas: Dice Rolling, Role Playing, Variable Player Powers, Hexagon Grid
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
Publisher Blurb:
Enter the Republic
The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, few believe they have seen the last of war. As the combined realms and Clans of the Inner Sphere struggle to rebuild, a new balance of power has begun to emerge.
Field Manual: 3085 updates the military and political state of the Inner Sphere in the years following the end of the Jihad and the formation of the Republic of the Sphere. This report includes a brief history and overview of recent developments in the BattleTech universe (including the formation and organization of the Republic of the Sphere), as well as current TO&Es for all of the major ’Mech and mercenary commands employed by the realms and Clans of the post-Jihad Inner Sphere. Special rules are also included, enabling players to create characters and forces for use in campaigns set in and after this critical point in BattleTech history.
Enter the Republic
The year is 3085. In the wake of the Jihad, a new realm—the Republic of the Sphere—has been born. Drawing war-weary masses from all over the Inner Sphere, the Republic stands for unity and security, in the hopes that never again will its worlds suffer from centuries of relentless war. But even though the common threat has finally passed, few believe they have seen the last of war. As the combined realms and Clans of the Inner Sphere struggle to rebuild, a new balance of power has begun to emerge.
Field Manual: 3085 updates the military and political state of the Inner Sphere in the years following the end of the Jihad and the formation of the Republic of the Sphere. This report includes a brief history and overview of recent developments in the BattleTech universe (including the formation and organization of the Republic of the Sphere), as well as current TO&Es for all of the major ’Mech and mercenary commands employed by the realms and Clans of the post-Jihad Inner Sphere. Special rules are also included, enabling players to create characters and forces for use in campaigns set in and after this critical point in BattleTech history.
Actualmente no tenemos datos de precios para este juego.
Este juego actualmente no se comercia en el mercado:
Este juego actualmente no está listado en el mercado. Si quieres vender el tuyo, por favor añádelo al mercado.
Mercado
Juegos Relacionados
ag.gameitem.lastUpdated: 2025-04-29 12:14:05.987