Claim It! (2006)
Speeltijd: 40
Min. Leeftijd: 8
Spelers: 2 - 5
Uitgever: Wattsalpoag Games
Ontwerpers: Kris Gould
Kunstenaars: Mike Raabe
Mechanismen: Area Majority / Influence, Dice Rolling, Push Your Luck
Min. Leeftijd: 8
Spelers: 2 - 5
Uitgever: Wattsalpoag Games
Ontwerpers: Kris Gould
Kunstenaars: Mike Raabe
Mechanismen: Area Majority / Influence, Dice Rolling, Push Your Luck
Beschrijving Tonen Opmerkingen Tonen Prijstrend
From the website:
Stake your claim! Get the best patch of land in these gold-filled hills. Roll the dice to claim an area as your own. Steal claims from other players, or double your claim and make an area permanently yours. Keep rolling as long as you want, claiming more land on each roll. But watch out: if you make a bad roll, you lose everything you claimed this turn. Build the biggest system of mines and win it all!
How to Play
Players will claim spaces on the board by rolling three dice. You may keep rolling and claiming more spaces, or you may stop at any time. When you stop, you replace all the white "Squatter" markers with markers of your own color. If you keep rolling, you risk losing what you gained this turn. If you roll a combination of numbers that you cannot use, you bust and all the spaces that you claimed this turn are lost. When the game ends, the player with the largest connected group of spaces wins.
Stake your claim! Get the best patch of land in these gold-filled hills. Roll the dice to claim an area as your own. Steal claims from other players, or double your claim and make an area permanently yours. Keep rolling as long as you want, claiming more land on each roll. But watch out: if you make a bad roll, you lose everything you claimed this turn. Build the biggest system of mines and win it all!
How to Play
Players will claim spaces on the board by rolling three dice. You may keep rolling and claiming more spaces, or you may stop at any time. When you stop, you replace all the white "Squatter" markers with markers of your own color. If you keep rolling, you risk losing what you gained this turn. If you roll a combination of numbers that you cannot use, you bust and all the spaces that you claimed this turn are lost. When the game ends, the player with the largest connected group of spaces wins.
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
Claim It!
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-05-01 08:42:04.528