Village: Customer Expansion 2 (2014)
Speeltijd: 75
Min. Leeftijd: 12
Spelers: 2 - 5
Uitgever: eggertspiele
Ontwerpers: Inka Brand, Markus Brand
Kunstenaars: Dennis Lohausen
Mechanismen: Set Collection, Worker Placement
Min. Leeftijd: 12
Spelers: 2 - 5
Uitgever: eggertspiele
Ontwerpers: Inka Brand, Markus Brand
Kunstenaars: Dennis Lohausen
Mechanismen: Set Collection, Worker Placement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Village: Customers Expansion II is exactly what the name describes – another four additional customers that can be added to the Village base, inn and port game. Here's what those customers need in order to be served:
Tile 1, The Beggar: Just pay 2 money and take the beggar. At the end of the game, you score 5 prestige points.
Tile 2, only with Village Inn: Spend a beer. At the end of the game, you score 1 prestige point for every villager card that shows a burned down candle.
Tile 3, only with Village Port: Sell a treasure chest you brought home but have not turned into money. At the end of the game, you score 7 prestige points.
Tile 4: Spend 2 green influence cubes to score 3 prestige points at the end of the game.
Tile 1, The Beggar: Just pay 2 money and take the beggar. At the end of the game, you score 5 prestige points.
Tile 2, only with Village Inn: Spend a beer. At the end of the game, you score 1 prestige point for every villager card that shows a burned down candle.
Tile 3, only with Village Port: Sell a treasure chest you brought home but have not turned into money. At the end of the game, you score 7 prestige points.
Tile 4: Spend 2 green influence cubes to score 3 prestige points at the end of the game.
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ag.gameitem.lastUpdated: 2025-04-29 00:04:48.344