In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales (2020)

Immagine Gioco 419cd83f96780f1701967a8acadc2f4a_thb.jpg 🔎
Tempo di Gioco: 380
Età Min.: 12
Giocatori: 2 - 4
Editore: Helion and Company
Designer: Philip Garton
Artisti: Sconosciuto
Meccaniche: Dice Rolling, Scenario / Mission / Campaign Game, Simulation, Measurement Movement, Turn Order: Random

Designed to recreate actual battles, In Deo Veritas focuses on the command decisions needed to maintain the motivation of the army. The six actual battle scenarios provide a range of different challenges from the warfare of the seventeenth century.

Battles are played at the brigade level with all major elements are on 75mm/3" wide bases.
Using smaller scale figures (6-15mm) lets players give their units a realistic feel.
The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period.

Most players will already have everything needed to play (d6, tape measure and a deck of cards).

To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Wittstock should last for 3-4 hours depending on the arrival of the reinforcements!

Nothing is certain; but generals that hone their skills are more likely to be victorious.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-05-04 08:36:46.237