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Ultimopolis (2023)
Speeltijd: 15
Min. Leeftijd: 8
Spelers: 1 - 4
Uitgever: Button Shy
Ontwerpers: Steven Aramini, Danny Devine, Jason Tagmire
Kunstenaars: Danny Devine, Marty Cobb
Mechanismen: Layering, Cooperative Game, Tile Placement
Min. Leeftijd: 8
Spelers: 1 - 4
Uitgever: Button Shy
Ontwerpers: Steven Aramini, Danny Devine, Jason Tagmire
Kunstenaars: Danny Devine, Marty Cobb
Mechanismen: Layering, Cooperative Game, Tile Placement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
A 6-card combo pack that allows you to combine Sprawlopolis, Agropolis and Naturopolis.
Unlike the original rules for the standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 3 scoring conditions. Then, a 4th card is drawn at random from the 6-card combo pack to reveal the 4th and final scoring condition. A separate card from this pack is used as the starting tile, displaying "blocks" from those terrains included in each game respectively.
On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 2 to discard. In this way, all three game decks will run out at the same rate. End game occurs after the last 3 cards are drawn and played/discarded.
Players score for the largest block group from each game, get -1 point for each road, and score/lose points according to the 4 scoring condition cards.
—description from the publisher
Unlike the original rules for the standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 3 scoring conditions. Then, a 4th card is drawn at random from the 6-card combo pack to reveal the 4th and final scoring condition. A separate card from this pack is used as the starting tile, displaying "blocks" from those terrains included in each game respectively.
On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 2 to discard. In this way, all three game decks will run out at the same rate. End game occurs after the last 3 cards are drawn and played/discarded.
Players score for the largest block group from each game, get -1 point for each road, and score/lose points according to the 4 scoring condition cards.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-05-06 08:15:28.675