Troia! Una Guerra di Eroi (2022)
Speeltijd: 240
Min. Leeftijd: 12
Spelers:
2
Uitgever:
Europa Simulazioni,
Aleph Game Studio
Ontwerpers:
Silvio "Woll" Vecchio,
Nicola Contardi
Kunstenaars:
Peter Connolly,
Franz Josef Karl Edler von Matsch,
Giulia Tinti,
Nicola Contardi
Mechanismen:
Simulation,
Dice Rolling,
Action Points,
Events,
Ratio / Combat Results Table,
Point to Point Movement

Min. Leeftijd: 12
Spelers: 2
Uitgever: Europa Simulazioni, Aleph Game Studio
Ontwerpers: Silvio "Woll" Vecchio, Nicola Contardi
Kunstenaars: Peter Connolly, Franz Josef Karl Edler von Matsch, Giulia Tinti, Nicola Contardi
Mechanismen: Simulation, Dice Rolling, Action Points, Events, Ratio / Combat Results Table, Point to Point Movement
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Troia! Una Guerra di Eroi is a Strategic level board-wargame for two players or sides, which simulates the Trojan War.
The two players respectively control the Achaeans with their allies and the Trojans with their allies. The game reproduces the last period of the war, with approximately monthly turns. The game map includes the entire area where the war was fought, namely the western coasts of Asia Minor and Thrace. The two armies were composed of a multitude of contiguous allies, coming from different regions of Greece and Asia Minor, represented in the game by combat units and Heroes. The Heroes have the names of the Homeric tradition, but can be thought of as chiefs of armed contingents of the Bronze Age. Players must ponder the use of their forces and the stratagems at their disposal to win the last battle: the conquest of the fortress of Troy.
Free for Para Bellum subscribers
The two players respectively control the Achaeans with their allies and the Trojans with their allies. The game reproduces the last period of the war, with approximately monthly turns. The game map includes the entire area where the war was fought, namely the western coasts of Asia Minor and Thrace. The two armies were composed of a multitude of contiguous allies, coming from different regions of Greece and Asia Minor, represented in the game by combat units and Heroes. The Heroes have the names of the Homeric tradition, but can be thought of as chiefs of armed contingents of the Bronze Age. Players must ponder the use of their forces and the stratagems at their disposal to win the last battle: the conquest of the fortress of Troy.
Free for Para Bellum subscribers
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ag.gameitem.lastUpdated: 2025-04-28 00:02:07.81